Game Mechanics
Explore different board game mechanics
Actions
Boardgames
Players take specific actions each turn, which define their available choices and strategy.
Area Majority / Influence
Boardgames
Players compete for control of different areas, often gaining rewards for majority control.
Collections
Boardgames
Players collect sets of items to score points.
Combat Resolution
Boardgames
A system to resolve fights, often involving dice or cards.
Cooperative Game
Boardgames
Players work together to achieve a shared objective.
Deck, Bag, and Pool Building
Boardgames
Players build and refine a collection of cards, tokens, or dice to improve performance.
Dexterity & Performance
Boardgames
Players use physical skill, hand-eye coordination, and real-world reflexes to determine success.
Dice Rolling
Boardgames
Players roll dice to determine the outcome of actions or events.
Drafting
Boardgames
Players select cards or resources from a limited pool.
Engine Building
Boardgames
Players create a system that generates increasing benefits over time.
Automatic Resource Growth
48 games
Commodity Speculation
156 games
Contracts
417 games
End Game Bonuses
707 games
Income
363 games
Increase Value of Unchosen Resources
91 games
Investment
62 games
Ownership
108 games
Score-and-Reset Game
105 games
Stock Holding
179 games
Tech Trees / Tech Tracks
186 games
Hand Management
Boardgames
Players optimize their cards for the best use.
Hidden Information
Boardgames
Market, Bidding and Trading
Boardgames
Players bid resources or currency to acquire items or advantages.
Modular
Boardgames
The board is made of interchangeable pieces, changing each play.
Movement
Boardgames
Flicking
49 games
Grid Coverage
146 games
Grid Movement
1091 games
Hexagon Grid
943 games
Layering
139 games
Movement Points
334 games
Pattern Building
511 games
Pattern Recognition
155 games
Pick-up and Deliver
404 games
Point to Point Movement
615 games
Slide / Push
47 games
Square Grid
346 games
Tile Placement
1329 games
Track Movement
214 games
Negotiation and voting
Boardgames
Players make deals or form alliances.
Network and Route Building
Boardgames
Players create routes between locations.
Pencil
Boardgames
Player Powers
Boardgames
Each player has unique abilities or advantages.
Race
Boardgames
Players compete to be the first to achieve a specific goal.
Simulation
Boardgames
A game that mimics real-world processes or systems.
Solo / Solitaire Game
Boardgames
Designed for single-player play.
Voting
Boardgames
Players make decisions collectively through a vote.
Worker Placement
Boardgames
Players assign workers to available spaces to perform specific actions.